Requiem Update 6: Bug Fix Log
This is a bug fix to address the following issues:
- Some players didn't realize they could open doors.
- Some players didn't know they could destroy crates with melee attacks.
- Some players didn't realize the need to climb in two areas.
It is a serious fix because it prevented some players from being able to progress beyond the first few minutes of the game, and constitutes:
- A simple pop-up dialog in one area (the first house).
- Simple widget popups when near interactable doors and ledges.
Files
Requiem (1998) 1.4 GB
Version 6 Oct 24, 2024
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Requiem (1998) โ Unearthed from the Archives
What Was Buried Should Stay Dead.
Status | Prototype |
Author | Sojourn Studios |
Genre | Puzzle |
Tags | Alternate History, Atmospheric, Creepy, Experimental, gamepad, Horror, PSX (PlayStation), Psychological Horror, Retro, Singleplayer |
Languages | English |
Accessibility | Color-blind friendly, Subtitles |
More posts
- Weapon Impact Overhaul & Player Customization Test Feature!24 days ago
- Heretic Voice Acting and Combat Enhancements!29 days ago
- Devlog: Enhanced Gameplay and Aesthetics Update32 days ago
- Devlog Update: Enhanced Enemy Navigation and Dynamic Blood Effects41 days ago
- Devlog Update: Enhanced Combat and a Smarter Heretic43 days ago
- Requiem Update 19: The Heretic Emerges and Enhanced Combat44 days ago
- Requiem Update 18: Melee Improvements, Bug Fixes, and Flashlight Tweaks82 days ago
- Requiem Update 17: More Bug Fixes91 days ago
- Requiem Update 16: Minor Changes93 days ago
- Requiem Update 15: Latest Round of Updates and Fixes!93 days ago
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