Requiem Update 11: Post-Jam Bug Fix Log 1
This is the first of several post-jam bug fixes! This covers a few major issues that were contributing to a soft lock as well as a couple of quality of life improvements:
- Made keys and flashlight persistent after respawn
- Improved house collision to prevent climbing on top of them
- Resolved soft lock where players could get stuck if they die after retrieving the graveyard key
Files
Requiem (1998) 1.4 GB
Version 11 Nov 11, 2024
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Requiem (1998) โ Unearthed from the Archives
What Was Buried Should Stay Dead.
Status | Prototype |
Author | Sojourn Studios |
Genre | Puzzle |
Tags | Alternate History, Atmospheric, Creepy, Experimental, gamepad, Horror, PSX (PlayStation), Psychological Horror, Retro, Singleplayer |
Languages | English |
Accessibility | Color-blind friendly, Subtitles |
More posts
- Refinements & A Temporary Curtain17 days ago
- Weapon Impact Overhaul & Player Customization Test Feature!61 days ago
- Heretic Voice Acting and Combat Enhancements!66 days ago
- Devlog: Enhanced Gameplay and Aesthetics Update69 days ago
- Devlog Update: Enhanced Enemy Navigation and Dynamic Blood Effects78 days ago
- Devlog Update: Enhanced Combat and a Smarter Heretic80 days ago
- Requiem Update 19: The Heretic Emerges and Enhanced Combat81 days ago
- Requiem Update 18: Melee Improvements, Bug Fixes, and Flashlight TweaksDec 02, 2024
- Requiem Update 17: More Bug FixesNov 22, 2024
- Requiem Update 16: Minor ChangesNov 21, 2024
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