Requiem Update 15: Latest Round of Updates and Fixes!
Hello everyone! We've been hard at work addressing feedback and making some exciting updates to Requiem (1998). Here's what's new in this patch:
- Polished Developer Notes:
- Corrected typos in the developer notes for clarity.
- Added numbered entries to make browsing and referencing developer notes easier.
- Gameplay and Collision Updates:
- Enemies can no longer access the alleyway passage, ensuring a smoother and more predictable experience during gameplay.
- Updated building and streetlight collision boxes for improved accuracy and to prevent clipping issues.
- Atmospheric Enhancements:
- Added a lens flare effect when the flashlight is turned on, enhancing immersion and visual fidelity.
- Introduced dynamic lighting intensity for the underground areas, creating a more atmospheric and eerie environment.
- Improved Puzzle Interactions:
- Added arrow key support for keypad puzzles, providing players with more control options.
- Resolved a frustrating bug where players were sometimes unable to move after interacting with keypads.
As always, let us know your thoughts and feel free to share any additional feedback. Until next time, happy exploring!
Files
Requiem (1998) 1.4 GB
Version 15 58 days ago
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Requiem (1998) โ Unearthed from the Archives
What Was Buried Should Stay Dead.
Status | Prototype |
Author | Sojourn Studios |
Genre | Puzzle |
Tags | Alternate History, Atmospheric, Creepy, Experimental, gamepad, Horror, PSX (PlayStation), Psychological Horror, Retro, Singleplayer |
Languages | English |
Accessibility | Color-blind friendly, Subtitles |
More posts
- Devlog Update: Enhanced Enemy Navigation and Dynamic Blood Effects6 days ago
- Devlog Update: Enhanced Combat and a Smarter Heretic8 days ago
- Requiem Update 19: The Heretic Emerges and Enhanced Combat9 days ago
- Requiem Update 18: Melee Improvements, Bug Fixes, and Flashlight Tweaks47 days ago
- Requiem Update 17: More Bug Fixes56 days ago
- Requiem Update 16: Minor Changes58 days ago
- Requiem Update 14: Post-Jam Bug Fix Log 465 days ago
- Requiem Update 13: Post-Jam Bug Fix Log 366 days ago
- Requiem Update 12: Post-Jam Bug Fix Log 267 days ago
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